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^ "EA Sign Lionel Messi As New Face FIFA".^ "Quick quotes: FIFA Street rebooted due to people losing "interest" in past efforts".
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^ a b FIFA Street 4 kommt Anfang 2012 für PS 3 und Xbox 360,.^ a b Gamescom 2011: the key news from the EA press conference, .uk."Interview: FIFA Street: 'The first true quality street football experience '". ^ a b c EA bringing back FIFA Street in 2012, .uk.^ a b c d e Gamescom 2011: FIFA Street Impressions Archived at the Wayback Machine,.^ FIFA Street 4 release dates: UK, Europe, North America and South Africa Archived at the Wayback Machine,.Along with FIFA Street, SSX was also resurrected for a new game. Unlike the previous 3 FIFA Street games, this one does not use the EA Sports BIG branding, and instead uses the standard EA Sports branding. A FIFA Street demo was launched on 28 February 2012 on Xbox Live and a day later on PSN. The "Adidas All-Star Team" including 13 of the greatest footballers in the world and the Lionel Messi Barcelona-themed venue were available as pre-order bonus. Lionel Messi features on the cover after EA announced, in November 2011, that he had signed a deal to become the new face of the FIFA franchise.
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Along with several other new EA Sports titles, FIFA Street was available early to purchasers of the EA Sports Season Ticket. The game was announced on 16 August 2011 at the Gamescom event in Germany, and was released on the Xbox 360 and PlayStation 3 consoles in March 2012. FIFA Street line producer Sid Misra, speaking to GameSpot. This is the first game that’s going to be built by members of the FIFA team on the FIFA engine… There’s no need to go overtly arcade in street football because when you see some of the cool stuff people can do, they already seems arcadey enough, I don’t need to jump over someone’s shoulders when I can already do some cool stuff with the ball as it is. So we wanted really to create a game that had that depth that was missing in the games of the past. FIFA Street 1, 2 and 3 barely tried, they came out kinda good and then a little bit into the experience, people kinda lost interest.
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What we really wanted to do is come out with the first truly great street football experience. This is a reboot of the FIFA Street franchise, so what you know of FIFA Street 1, 2 and 3, you can forget about it. With the integration of EA Sports Football Club, players can add friends' players onto their World Tour team.
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From levelling up players the user can use points earned to upgrade their player's skill and ability from passing to shooting to goalkeeping. The user then competes in competitions against the AI, after which, the total skill points each player earned in the game is tallied up in a levelling system. The game features a Fun mode, which lets the player create their own fun, from details such as crest and team fun, to players and their individual street funions.
#Fifa street soundtracks series#
The game is the first game in the series to feature both national and club teams. Each of these arenas attempt to reflect the style of football played in that country. The game features a large number of real life players from 3000 teams of many of the world's biggest leagues, and locations from around the world ranging from the streets of Amsterdam to the beaches of Rio de Janeiro. Other new features include improved one-touch passing, a feature called Street Ball Control, and a new "ATTACK" dribbling system. FIFA Street features twice as many tricks as are possible in FIFA 12, with much greater variety, and over 50 more than its predecessor FIFA Street 3. As with the previous games in the series, skill moves are an important element of gameplay. The focus is once again on fast-paced games involving small teams of five or six players per side, one-on-one, and game modes based on panna and futsal are also included. In an effort to make the game more "authentic", the stylised cartoon-like visuals of previous games in the series has been dropped in favour of a more realistic look, though there will still be the same emphasis on skill moves and tricks.